February 2011
1 post
Feb 7th
January 2011
1 post
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Residual Russia - Louis Koehl Residual Russia is a proposal for the re-activation of the abandoned ZiL Automotive Factory in Moscow.  The project treats the site as a substrate for the development of a new social microcosm amongst the industrial wasteland that surrounds the outer reaches of Moscow.  This microcosm is broken down into four programmatically distinct sectors.  Each sector is...
Jan 10th
September 2010
1 post
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Nick Kinney graduate Thesis video.  Special Thanks to Nick Poulos, Alyse Sedlock, Louis Koehl and Rob Nack.
Sep 14th
July 2010
3 posts
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Thesis midterm composition.  
Jul 26th
Jul 26th
Jul 7th
June 2010
1 post
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Quick shot at what I’m working on fo dat thesis joint sonnnnn.
Jun 16th
May 2010
4 posts
May 12th
May 12th
May 12th
May 7th
April 2010
8 posts
Historic Inundation
Long before the Statue of Liberty existed, long before the United States existed, long before even democracy existed, Liberty Island was sitting in the New York Harbor. It was not yet a symbol of freedom, democracy, or welcoming, but it was undoubtedly a key element to New York’s natural history. It sat in the harbor acting as a storm barrier for Manhattan, while supporting a rich and...
Apr 30th
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An animation briefly describing my final project for Marc Tsurmaki’s GSAPP Studio.  The premise of the studio was to rework the program and landscape of Liberty Island in an effort to protect the Statue of Liberty from the threat of rising sea levels.
Apr 30th
Apr 30th
Apr 28th
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Final for Hernan Diaz Alonso’s XLAB 2010 Studio.  Botanical garden on the brink of collapse.  Turn up the volume, headphones encouraged. NEK
Apr 20th
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Apr 6th
March 2010
5 posts
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teaser, much more to come.  Just playing around with some effects and such.  
Mar 24th
Mar 24th
6 tags
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Hernan Diaz Alonso Xlab midterm animation.  Investigation of cellular arrangement and movements driven by inflatable and mechanical kinetics. NEK
Mar 8th
1 note
Mar 5th
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Working with inflatables as a movement driver for a kinetic botanical garden.  pre-midterm, just checking out some movement issues and render settings, more in a week or so… NEK - XLAB 2010
Mar 2nd
January 2010
1 post
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Part of a series of simulated kinetic machines / sculptures. Xlab 2k10. NEK
Jan 17th
December 2009
5 posts
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Nick Kinney final animation for Hernan Diaz Alonso XLAB fall ‘09 NEK
Dec 20th
Dec 20th
Dec 20th
1 note
Dec 13th
Dec 5th
November 2009
1 post
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Midterm presentation for Hernan Diaz Alonso’s X Lab, advanced graduate architecture studio, SCIARC Fall 2009. Presented at Columbia University 11.06.2009 NEK
Nov 10th
October 2009
2 posts
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Xlab cell teaser.  Working towards midterm at Columbia in NYC.  Hyper surface articulation and micro behaviors.  Frame rate is a little slow… NEK
Oct 24th
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Inflatable sound scape studies I.  This experiment will become part of my project as a panel system that encloses a practice room at the Curtis Music Institute, Philadelphia.  The sound scape of the space will dynamically change as a result of the input from type of instrument to number of players, etc. More to come… wt_zembrodt + a_tetrault
Oct 2nd
May 2009
0 posts
final review CU core studio II
here is the setup for my final with a few quick pics of my quarter scale model.  it is almost 4 feet tall and sits on a 4’ x 2’ base.  i will post my drawings and better model pictures at a later date. _louis koehl
May 1st
April 2009
3 posts
Final model prints part 1
Photo’s we got from the guys over at Approto (American Precision Prototyping) in Tulsa. You are looking at half of our SLS prints in white nylon PA. object measures in at 18” x 5” x 6”.  From here the model will be getting a custom black high gloss autobody finish.  Full write up and finished pictures here in a week or so.
Apr 14th
1 note
museum progress_model
so, we have been working on designing a museum for most of the semester in studio.  for the most part, i have been working digitally, however, after spring break i was finding it difficult to really advance my project in the computer.  in order to get a better handle on the spatial composition of my project i began building a physical model.  this model is built almost entirely by hand...
Apr 6th
5 tags
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The end result, real time manipulation and instancing of geometry. nek
Apr 1st
March 2009
7 posts
11 tags
Nick Puckett workshop
A few quick pictures of our setup from a 1.5 day weekend workshop with Nick Puckett of the AA. The premise of the workshop was to input external devices into maya as a new sort of peripheral or design tool with the use of a “make” or “arduino” board. Our take on the assignment involved three pressure sensors, a light sensor and an animatronic pic. Without delving too...
Mar 30th
6 tags
Midterm Boards - SciArc
This project is a bus station for the San Francisco bay terminal.  The site is located just off the Bay Bridge in SF.  Our goal was to create a bus station / fueling hub for the SF bus fleet.  The fleet currently runs off of biodiesel, the project aims to create biofuel through the use of algae.  The station will not only produce it’s own algae, it will also refine and fuel the buses as...
Mar 13th
Midterm Model
Midterm model of our bus station / fueling hub for SF.  Model was made on a Zprint 3D color powder printer.  Have a video of it at work, will post eventually. _nek
Mar 12th
Midterm Review_CU Core II Studio (Mark Wasiuta)
Midterm Boards… Our project is the “Museum of Delineation” (nice and vague).  Rather than designing a museum, my approach is to design an exploratory landscape upon which new methodologies of museum design can be based…  If you are really that interested in my M.O. there is a paragraph on the second board explaining it more in depth. …had my review on...
Mar 12th
I’ve been working in Grasshopper to try and set up a method for modeling interstitial spaces between program blocks in the museum we are designing for studio this semester. I have never used Grasshopper before but I was able to improvise a bit and get some results. Here are some of the nicer configurations (dressed up in Maya). _louis koehl
Mar 6th
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a test using particles as a source of an air field in order to rythmically transform a soft body surface composed of instanced square forms. _louis koehl
Mar 4th
February 2009
20 posts
fucking sweet ice drawing. _louis koehl
Feb 27th
Feb 25th
2 tags
Feb 25th
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Fall ‘08 Visual studies, second assignment. Focused on different rendering methods and animating vector renders. NK
Feb 24th
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Feb 23rd